Wand, rare (requires attunement)
This wand has 7 charges. While holding it, you can use an action and expend 1 charge to speak its command word. For the next minute, you know the direction of the nearest creature hostile to you within 60 feet, but not its distance from you. The wand can sense the presence of hostile creatures that are ethereal, invisible, disguised, or hidden, as well as those in plain sight. The effect ends if you stop holding the wand.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Notes: Detection
I love detecting huge giant crabs with this. Comes in clutch.
DMs take note: a party member of mine blames herself for all other PC deaths and now owns this. It's excessively powerful as a roleplay tool as she now has severe paranoia and won't let go of the wand.
Tldr THIS IS AS GOOD AS CURSED FROM AN RP POV
Still better than the ranger's primeval awareness