Armor Class
11
(natural armor)
Hit Points
11
(2d8 + 2)
Speed
40 ft.
STR
13
(+1)
DEX
11
(+0)
CON
12
(+1)
INT
2
(-4)
WIS
9
(-1)
CHA
5
(-3)
Senses
Passive Perception 9
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Relentless (Recharges after a Short or Long Rest). If the boar takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Actions
Tusk. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Piggy-Penny:
AC, Attack Rolls, Damage Rolls, og Saving Throws +Egen Proficiency
HP (4x Eget Level) = 12
AC = 13
That boar has a bit of a feline look, doesn't it?
What do you call a place where a bunch of boars lacking personality rest?
A Boar Inn.
I don't understand "relentless" could someone explain it to me in a different way
similar to the half orc feature. when reduced to 0 hp it pops back up with 1hp. this can occur once per short rest. damage must be 7 or less.
30 to 50 Feral Hogs
Gargantuan swarm of Medium beasts, unaligned.
Armor Class 11 (Natural Armor)
Hit points 195 (15d20+30)
Speed 40 ft.
STR 13 (+1) DEX 11 (+0) CON 14 (+2) INT 2 (-4) CHA 5 (-3)
Damage Resistances: Slashing, Bludgeoning, Piercing
Damage Vulnerability: Assault Rifles
Condition Immunities: Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned, Logical Arguments
Senses: Passive Perception 9
Languages: -
Challenge 9 (5,000 XP)
Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Medium boar. The swarm can't regain hit points or gain temporary hit points.
Reactive. The swarm can take one reaction every turn while in combat.
Stampede: If the swarm moves at least 20 feet straight for a target (or targets) and then hits it with a tusk attack on the same turn, the target takes an extra 18 (6d6) slashing damage, or 9 (3d6) piercing damage if the swarm has half of its hit points or fewer. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked Prone.
Relentless (Recharges after a Short or a Long Rest). Is the swam takes 30 damage or less that would reduce it to 0 hit points, it is reduced to one hit point instead.
Actions
Multiattack. The swarm makes as many attacks as there are creatures in its own space. Each creature can only be attacked once.
Tusk. Melee Weapon Attack: +3 to hit, reach 0 ft., one creature in the swarm's space. Hit: 19 (6d6+1) slashing damage, or 10 (3d6+1) piercing damage if the swarm has half of its hit points or fewer.
im happy my character Joe as his ar-15!
It prevents the boar from being knocked unconscious if the attack was 7 damage or less. Instead, the boar keeps 1 HP. This ability only kicks in once per rest.
Change the picture!!
a little bit
You can only use it once per short rest
boars are as smart if not smarter then dogs and also should have a much higher constitution and should have the keen smell trait
This is the best thing I've read today.
hahahahaha YES IT IS.. hahahaha
why the **** does it cost 24 dollars to see the stats of a pig
but i can see the boars stats for free
that kind of witch craft is this
Hey, how is Relentless Endurance calculated? Is it calculated at all, or just random? I'm seeing no consistencies with the few monsters that have this feature, and obviously, half orcs are completely static in their ability.
Asking both out of curiosity and because this feature would be excellent for a boss or BBEG battle, if you don't want the full force of a Mythic creature, or you want a more fun/less powerful substitute for Legendary Resistance; however, I obviously want to do it right, and don't want to off-put my players or make the encounter seem unfair with a broken/untuned ability.
I agree with previous posts.
Boars/Pigs have a better sense of smell and are smarter than dogs/wolves. It feels minor at first but their INT and WIS should be higher.
bag of tricks is awesome
If you wildshaped into a Boar or Giant Boar, would it's statsheet be refreshed, AKA could you use Relentless Endurance once per Wildshape instead of once per rest?
The picture is clearly not a boar…